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Supercell

Sueldos y Compensación en Supercell

Gaming

Supercell is a Helsinki-based gaming company founded in May 2010 that became one of the most influential and profitable mobile game developers in history, creating a small number of extraordinarily successful games — including Clash of Clans, Clash Royale, Boom Beach, Hay Day, and Brawl Stars — that are each played by tens of millions of users globally for years after launch. Its unique philosophy of organizing all development work into small, independent "cells" of 5–7 people, empowered to greenlight and kill their own projects, has produced a hit rate and revenue-per-employee ratio unmatched in the gaming industry. Acquired by Tencent in 2016 for $8.6 billion, Supercell operates with full creative independence from Helsinki and continues to generate over $1 billion in annual revenue from its evergreen live game portfolio.

Fundada:2010
Empleados:201–500
Tipo:Acquired
Etapa:Acquired
Ingresos est.:~$1.5B
ResumenSalarios

3

Salarios registrados

$117K

Comp. total media

$119K

Comp. total mediana

USD

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